Sunday, May 13, 2012

Hot metal 2

Our group also plays the Star Wars MMO, so they had some suggestions on the design. I made a hot and cooler version.

 


Saturday, May 12, 2012

Thursday, May 3, 2012

Ready for a contest!



Grey scale first, then color overlays and environment.






Redirect the eye to the character, then add in environmental color, glow effects, and some rim lighting. Ta da!

Sunday, April 29, 2012

Animations soon to begin

Time to get the attitude and posture down for the first key frame.

 

Monday, April 23, 2012

Rigging: it continues


Look-at controllers, elbow controllers, and a whole lot of skinning.

Monday, April 9, 2012

Character Design: Random character generation

Recently I was directed to an awesome blog called "Character Driven".  http://itscharacterdriven.blogspot.com/
The beauty of it is you get a random assortment of traits for a character. When I pushed the button I got

Squatty
Disturbed
Progenitor
Who may/may not be a Satyr.

So, here's the process!

Line art


Compositional elements


B/w composition


First draft of colors


And final touch ups.



I highly suggest giving it a try and see what you get!