After resculpting several parts, making edits and proportion changes, I reposed the figure using a zbrush rig and gave him a dynamic pose. The pose should tell a story, and that will help be expressed with the environment that will be added in later. Until then you'll have to trust me. Next I created a few simple primitives in Maya and imported them in as .objs. I could make them in zbrush but that work flow was faster. Here's progress so far.