Saturday, April 27, 2013

Videos!

Here's some turn around videos for the current batch of projects!  We have a turn around for the mortar, the final animation that I've been working on and a zbrush turn around sculpt.

Low Polygon maya asset turn around

Maya animated short!

Final Maya sculpt

Friday, April 26, 2013

Final model with lighting and other photoshop edits.


Monday, April 22, 2013

Final Render of environment

Well, it all comes together in the end. Marmoset render of all Maya created assets.

All compositional elements point toward the center.  Dark object on left, light object on right with the most colorful in the center.  Everything else leans or slopes toward the mortar. 


Wednesday, April 10, 2013

Wednesday, March 20, 2013

Figure- Reposing

After resculpting several parts, making edits and proportion changes, I reposed the figure using a zbrush rig and gave him a dynamic pose.  The pose should tell a story, and that will help be expressed with the environment that will be added in later.  Until then you'll have to trust me.  Next I created a few simple primitives in Maya and imported them in as .objs.  I could make them in zbrush but that work flow was faster. Here's progress so far.