Muse Studios

I am the fourth generation of artists in my family, and the first to make it a profession. This is the record of my ongoing journey to master the traditional and digital professions.

Thursday, April 5, 2012

Character Modeling: Rig

Rigging has started! Also, the finished polypaint.



Posted by Moopy at 1:28 AM
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Labels: 3DS Max, zbrush

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      • Animations soon to begin
      • Rigging: it continues
      • Rigging: the ongoing saga
      • Character Design: Random character generation
      • Rigging Part 2
      • Character Modeling: Rig
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