I am the fourth generation of artists in my family, and the first to make it a profession.
This is the record of my ongoing journey to master the traditional and digital professions.
Wednesday, January 2, 2013
Character: Everyday hero complete
My first low poly character reaches completion! 2500 polys. 1 2048 for skin and 1 2048 for clothing. Started the poly painting in zBrush followed up with photoshop. Modeled in 3d Max, rigged and lit in Maya.
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