Sunday, April 29, 2012

Animations soon to begin

Time to get the attitude and posture down for the first key frame.

 

Monday, April 23, 2012

Rigging: it continues


Look-at controllers, elbow controllers, and a whole lot of skinning.

Monday, April 9, 2012

Character Design: Random character generation

Recently I was directed to an awesome blog called "Character Driven".  http://itscharacterdriven.blogspot.com/
The beauty of it is you get a random assortment of traits for a character. When I pushed the button I got

Squatty
Disturbed
Progenitor
Who may/may not be a Satyr.

So, here's the process!

Line art


Compositional elements


B/w composition


First draft of colors


And final touch ups.



I highly suggest giving it a try and see what you get!

Thursday, April 5, 2012