Sunday, July 29, 2012

Thursday, July 12, 2012

zBrushing

Teaching myself zBrush has been a wonderful challenge. I feel like I'm just scratching the surface on what this program can do. More soon!



Sunday, July 1, 2012

Textures

Texturing a game asset.



Figure Modeling MAX sculpt done

Basing modeling from Max, hitting the 10k poly count on the nose! On to the hard surface modeling and then zBrush for my first real sculpt.