Muse Studios

I am the fourth generation of artists in my family, and the first to make it a profession. This is the record of my ongoing journey to master the traditional and digital professions.

Sunday, July 1, 2012

Figure Modeling MAX sculpt done

Basing modeling from Max, hitting the 10k poly count on the nose! On to the hard surface modeling and then zBrush for my first real sculpt.






Posted by Moopy at 10:16 PM
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